================================================================================ * QUAKE II LEVEL INFORMATION * -------------------------------------------------------------------------------- TITLE : Hit the Bricks FILENAME : v2ydm2.zip .zip CONTENTS : v2ydm2.bsp, v2ydm2.txt AUTHOR : Boy Goossens FORMER NICKNAMES : R2Dm2, Void2Yeeha CURRENT NICKNAME : Binaryshi..........(Thought you'd like to know 8-) e-Mail : bitbybit@fibre.a2000.nl HOMEPAGE : people.a2000.nl/rgooss DATE : 15/12/1999 GAME PLAY TYPE : DeathMatch -------------------------------------------------------------------------------- * LEVEL DESCRIPTION * -------------------------------------------------------------------------------- This whole tiny fort is build out of bricks, and the surface to walk on is covered with a green basefloor. Three open areas are are lying in the sunlight which falls in about 45 degrees or so, causing shadows and atmosphere. These areas are interconnected very good at right places by doorways and gaps in the walls, creating many exciting and strategic points. The item placement also requires you to leave strategic points, adding to the dynamics. Like downstairs in de basement is the railgun and at the end of the channel is the quad damage. Now actually, you really have to see it for your self. I cannot describe the impression a picture has even if I use a 1000 pages. Now we all know this Quake engine can generate like over 30 pictures a second. And when your moving, all these pictures will be different also...so just get it there...8-) -------------------------------------------------------------------------------- SINGLE PLAYER : 01 Player Respawn Points CO-OPERATIVE : 00 Player Respawn Points DEATHMATCH : 03 Player Respawn Points SUGGESTED PLAYER LOAD : 2 to 4 DIFFICULTY SETTINGS ? : N/A NEW TEXTURES ? : No NEW SOUNDS ? : No CD TRACK # : 0 -------------------------------------------------------------------------------- * CONSTRUCTION * -------------------------------------------------------------------------------- BASE MAP USED ? : No, New Map PREFABS USED ? : None EDITORS USED : QOOLE 2.50 UTILITIES USED : ArghRad 2.01, "Let there be (sun)light!" KNOWN BUGS : You can never leave 8-)! COMPILE MACHINE : Abit BP6, Celeron 400, 65MB, 4.3GB. QBSP2 : 0 Seconds VIS : 0 Seconds QRAD : 0 Seconds -------------------------------------------------------------------------------- * COMPILE LOG * -------------------------------------------------------------------------------- All went so fast...my hair was blown a mess and I forgot about the time...8-) -------------------------------------------------------------------------------- * OTHER LEVELS BY THE AUTHOR * -------------------------------------------------------------------------------- Quake II : "A e r a 5 2" q2a52.zip Quake II : "Lava Valley" - v2ydm1.zip -------------------------------------------------------------------------------- * COPYRIGHT/PERMISSIONS * -------------------------------------------------------------------------------- Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM. This LEVEL may be distributed ONLY over the Internet and/or BBS systems You are NOT authorized to put this LEVEL on any CD or distribute it in any way without my written permission. Quake II © 1998-99 id Software. All rights reserved. [END OF DATA]=========================================================[.txt|Gen]