------------------------------------------------------------------- Filename == johnnydm4.bsp Author == Mark [johnny] Pytel Map Name == 9th Chamber Date of Release == November 15,1999 Email Address == c00kiem0nster@excite.com <-- i love opinions of my work ------------------------------------------------------------------- -Map Info- Game == Quake II Single Player == You can explore. Deathmatch 1 vs. 1 == Intended use. Deathmatch 2-6 == Works well. Deathmatch 6-10 == Lots of exploding gibs will be flying around. New Sounds == No New Graphics == No Build Time == About 3 weeks. Compile Machine == p2/400 128 sdram. Compile Time == qbsp3--21 seconds qvis3--Overnight arghrad--428 seconds Description == A small DM map for Q2. Editor Used == BSP Weapons == Chaingun, Super Shotgun, Rocket Launcher, Grenade Launcher, Hyperblaster, and Railgun. Armor and Health == Yellow Armor, Red Armor, Green Armor, a Megahealth, and an Adrenaline. Quad == Use it wisely. ------------------------------------------------------------------- Credits == Id Software for Q2, Yahn Bernier for BSP, Tim Wright for Arghrad, N3 for all the help with the website, Hudson for good beta testing and feedback. Shambler for additional feedback. Also lots of thanks to my clan. Additional Rants == This is my first map developed exclusively for dueling. I hope I achieved something unique with this map. It's basically one large outdoor area with lots of caves and a base outpost overlooking the area. I tried making the best possible mountains I could. Please forgive the rather high r_speeds in some areas. I must of compiled this thing like fifteen different times while cutting the r_speeds. I hope that it isn't too choppy for you guys. Its 200-600 for most of the map, with some areas creeping over 1000 ack! Other Maps == johnnydm - Tech Trauma johnnydm2 - Amplified Sample johnnydm3 - Fully Blown Melanin Tone johnnydm4 - 9th Chamber johnnydm5 - Temple of Shaolin *Release Tonight* ------------------------------------------------------------------- Authors may NOT use this level as a base to build additional levels. You MAY distribute this BSP, provided you include this file with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. If you intend to use this level in any way (TC's, Mission Packs, CD's, Freebee's, etc.) please contact me first, or I'll sick Johnny Cochran on your ass.