===================================================================== Half-Life Map Spec Sheet ===================================================================== ------General Information-------------------------------------------- Title : de_Rats3 Release : Version 1 Date : 8th February 2001 Filename : de_rats3.bsp Author : Chris Spain Email Address : chris@cyber-rat.com Home page : www.cyber-rat.com Description : CS map where the players are about 4 inches tall, : this time set in a bedroom. Previous Maps : Various Quake2, Quake and DOOM maps plus the Rats! : maps and Edge of Darkness for Half-Life. Credits/Thanks : Thanks to Swampbug for the concept of Rats, and to : the following play-testers :- : [SKR8]Gunslinger for playtesting the CS version. : BigUglyMan, Chris R. and his clan, Geoff and co., : and Harry & the gang @ LSc for testing the original. ------Play Information----------------------------------------------- Counter-Strike : Bomb/Defusion - 20 starts defined. The bomb target is a toy UFO sitting on a table top in the kid's bedroom. Notes: I made this CS version of Rats3 after many, many requests. I think it's obvious to anyone that this map is not well-suited to Counter-Strike but if lots of people want to play it that way for a laugh who am I to say no? Rats3 has higher r_speeds than official CS maps, and as-such should not be run in software mode or on older machines. The buttons and effects on the walkman in the cupboard get screwed-up in Counter-Strike. As it's only there for decoration I decided to leave it in as-is rather than take it out altogether. Incidentally, I implemented the lightswitch in this map after many requests from people. I've often heard it said that switchable lights in maps lead to lower framerates but after making this map with and without this feature I could see absolutely no difference in r_speeds or framerate between the two versions. NB: I was the author of all the Rats! maps, but the CS maps de_rats and cs_rats2a were not released by me. These were conversions made by someone else from ripped versions of the original maps. ------Map Information------------------------------------------------ New Textures : Just a couple of pictures. New Sounds : None. ------Construction--------------------------------------------------- Base : From scratch. Editor(s) used : WorldCraft 3.1 Compile Machine : PIII 800. Compile time : Approx. 27 mins. ------Map Instructions----------------------------------------------- Unzip the files in this archive. Place the map, "de_rats3.bsp" and the text file 'de_rats3.txt' in your half-life/cstrike/maps directory. ------Additional Info------------------------------------------------ This template is available at The radium Half-Life Map Center... http://www.planethalflife.com/radium ------Copyright-Permissions------------------------------------------ Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission.