=========================== FCT24 : Double Destruction Documentation file =========================== Description of the gamemode : This gamemode is based on Capture the Flag mode (Yellow Card/Skull is the team-bomb). Each team has 2 points to cover on their base : A point and B point. However, to win a point, you have to plant a bomb to one of the opponent's points, and to cover it 35 seconds. The opposite team can still defuse the bomb. Once a team has exploded the opposite spawn, they win a point, and they can explode another spot (or the same spot). ---------------------------------- ======== Bombs : ======== - Red Bomb : YellowSkull - Blue Bomb: YellowCard ---------------------------------- Scripts to use : ============= Script 100 Blue Bomb Spot The Blue team must cover it. The Red team must attack it. - Script Used: 226 (ACS Execute Always) - Type: Player Press Use - Repeatable: Yes - Parameter 1: 0 - A Spot 1 - B Spot ============= ============= Script 110 Red Bomb Spot The Red team must cover it. The Blue team must attack it. - Script Used: 226 (ACS Execute Always) - Type: Player Press Use - Repeatable: Yes - Parameter 1: 0 - A Spot 1 - B Spot ============= ================ Script 101 Bomb spot Limits - Script Used: 226 (ACS Execute Always) - Type: Player Walk over - Repeatable: Yes - Parameter 1: 0 - Blue Spot Limit (use with script 100) 1 - Red Spot Limit (use with script 110) ================ ----- Spot Highlight: The sector delimiting the bomb points should have those Sector Tags: - Blue Spots: -A : 900 -B : 901 - Red Spots: -A : 902 -B : 903 ----- MapInfo Put MapSpots around your Bombs points, and Tag them as: - Blue Spots: -A : 800 -B : 801 - Red Spots: -A : 802 -B : 803